Category Archive For "Server"
Setting up a NodeJS platform for multiplayer games/realtime application (Ubuntu+Nodejs+Varnish+Monit)
If you are reading this you already know that nodejs is a powerful engine for your realtime application or multiplayer game. But it’s not easy to setup an up and running platform, which is self monitored. by self monitored here I mean that the platform will automatically detect a nodejs crash/stop and will restart the …