Today we are publishing “Mouseeba”
Mouseeba is our latest game, published on Android : you can download it here You control a cute mouse throught an infinite course, and your goal is to get the best score. The gameplay is original, you’ll need to rotate your whole device to direct the mouse. it’s a sort of mix of snake and …
Sony ATF LevelEditor binaries
Sony just released an open source and engine agnostic level Editor. It can be used to create levels/worlds for any engine and provide powerful API for this purpose. the full source code is available here to build the Editor you’ll need Microsoft VisualStudio 2010 or VisualStudio 2012/2013 (with some code hacks) if for any …
Tutorial : Creating a basic multiplayer game with Phaser and Eureca.io
The goal of this tutorial is to show you how to create basic multiplayer HTML5 game. I’ll use Phaser for game developement and Eureca.io for client/server communication. for this tutorial I suppose you already have some knowledge about HTML5 game developement (with Phaser in preference) I also suppose that you have some knowledge about nodejs …
Demonition : a new mobile game by Ezelia
Demonition is a fun mobile game, in a similar style as Doodle Jump or Fruit Ninja. One mission: “eliminate all cute little demons” , One command: “Tap“ Update : Demonition is now available on Android, click here to download Demonition concept is very simple, as you advance through the game, new types of demons …
Some screenshots of Boomy HTML5 RPG
Here are some ing-game screenshots of Boomy game Hajja’s house Lmejdoub a character inspired of Moroccan folklore Eisha kandisha’s World Just Mehdi Annassi expressing his talent 🙂 JoumJouma If you’re a fan of manga, this character must surely remind you of someone 😉 … yohohohohoooooo ! this is the Boomy’s guest star …
Launching “Boomy”, an advergame developed by Ezelia in partnership with Lorem
Today “Boomy” was launched : a little RPG for kids, developed for a Moroccan client. Boomy is an advergame in which the player controls the product mascot (boomy) in a fantastic adventure to save the children of a village after they were kidnapped. The game environment is inspired by Moroccan medinas and ancient villages. Boomy …
Tutorial : Handling game scenes and screen scaling with Pixi
Most game tutorials I’ve read speak about how to draw things or write game logic …etc, but when you develop a game,beside the game itself there is also UI and scene transitions that need to be implemented. This tutorial I will show you how to handle game scenes, pause/resume your game and automatically scale the …
S.O.S : Our entry for GameZanga (an arabic game Jam)
Game Zanga is an arabic game jam organized by gametako where a theme is designed and developers have 48 hours to create a game. this year the game them was : “Lost” Ezelia published a little game called S.O.S our goal was mainly to test new Ezelia isometric engine features and it’s adaptability to new …
Germiz : the first game by Ezelia!
We took a short break on the project “DoYazan” to develop another small HTML5 game, after a month of working here is the result 🙂 Germiz is a game where you are a micro-organism trying to survive by duplicating and infecting. Your can replicate and multiply by infecting other cells, but beware, antibodies are there …
DoYazan project: an overview of tools we use to create the game
In addition to developing the engine, the client and the server, the realization of MMORPG requires a lot of tools that will subsequently allow to create the game world without necessarily being a developper or having technical skills. These tools also simplify the work for technical people, or designers. Here are some examples of the …